2D Voronoi Gyroid

20 01 2009

Voronoi cell structure based on a tensegrity gyroid shape. Irregular point set calculation again with my new pointset caculator within “Qhull<->Maya PyMEL-GUI”. Certainly pure geometry too – no texture!

2D Voronoi Gyroid - Zoom in!

Voronoi cell structure based on a tensegrity gyroid shape.





Tower Cupola

8 01 2009

There’s one of my previous concepts for a tower building or a church-tower cupola, that I designed perhaps two years ago. It follows along a NURBS hyperbolic surface shell as a guide object. I’ve also used incidentally my same old 3D-pattern for a cool lamp design posterior (“LightGlobe” look for that in my gallery). That concept sketch was made with the involved tools Maya however and the unique Generizer modul in SmartDuplicate.

Tower Cupola - concept sketch early 2007

Tower Cupola - concept sketch in early 2007





Batwing Minimal Surface

10 12 2008

Batwing minimal surface basic construction with NURBS in Maya and some imagination. Converted to polys, remeshing to coral-like structure and a wire solidification.  …and yes, I like this noisy rendering stuff. :)

Batwing Coral Minimal Surface

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Batwing construction with NURBS...

Batwing Minimal Surface construction with NURBS in Maya and some imagination...








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