Made with the unique tools like selection and remeshing and so on in TopMod3D . Some random script modeling in Maya. Rendering 3Delight.
Radiolarian with TopMod3D
31 12 2008Comments : 1 Comment »
Tags: honeycomb, Radiolarian, Remeshing, TopMod3D
Categories : TopMod3D
3D Voronoi GyroidShell
19 12 20083D Voronoi cell calculation along a gyroid minimal surface with a geoVolume as cell clipping.
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Tags: 3D Voronoi, Gyroid, membrane, Minimal Surface, PyMEL, Qhull, relaxed surface, VoroGyroid, Voronoi
Categories : QhullMaya PyMEL-GUI
3D Voronoi Cell Grid
18 12 2008There’re the first experiments with Qhull for applied research and studies. Tools involved Qhull, Maya/Pymel Python Module and my new toolset Qhull<->Maya PyMEL-GUI. Rendering with 3Delight for Maya.

3D Voronoi cell grid experiment.

Screenshots from several 3D Voronoi cell grid examples.
Comments : 1 Comment »
Tags: 3D Voronoi, 3Delight, cell grid, PyMEL, Qhull, QhullMaya PyMEL-GUI, voronoi cells
Categories : QhullMaya PyMEL-GUI
Batwing Minimal Surface
10 12 2008Batwing minimal surface basic construction with NURBS in Maya and some imagination. Converted to polys, remeshing to coral-like structure and a wire solidification. …and yes, I like this noisy rendering stuff.
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Batwing Minimal Surface construction with NURBS in Maya and some imagination...
Comments : 1 Comment »
Tags: Batwing, coral structure, membrane, Minimal Surface, NURBS, relaxed surface, Remeshing, tensegrity
Categories : Remeshing



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